Sunday, July 8, 2012

The Walking Dead (Game review)




I cannot express to you all how much I love The Walking Dead game. This is really what survival horror fans have been waiting for!

The game plays a lot like a point and click PC game. You make decisions that hinder the outcome of your game. But what I like most about this game is that it comes out once a month and is about $5 an episode. Think of it as an interactive choose your own adventure Walking Dead comic book issue with you taking the reigns! (Say that five times fast)
You play as Lee, a middle aged African american male with a foggy past. He eventually runs into a little girl named Clementine who has no one to protect her. It is up to you to get her through this sick and twisted world festering with confused citizens, blood thirsty camps and oh yeah, THE UNDEAD.



One of the things I enjoy most about this game is that your actions and choices actually matter. And I don't mean Mass Effect matter where Bioware still pushes you to the main objective. I mean if you tell someone to shoot someone else, they die and are no longer in your party. The survivors in your camp now look at you strange and no longer trust you as much. The art style is ripped right form the pages of Robert Kirkman's comic book series and is brought to life. You can feel when a character is staring you down. Almost as if you're The Governor and Michonne is about to make you her bitch. Characters, actions, consequences. They all feel very real in this rather then the soap opera television series.




One scene in particular I enjoyed (and I will try and keep this as spoiler free as I can)...
It's raining down hard and a captor has one of your members from the camp hostage with a gun to her head. Everything is in real time and you are free to move around. They both reside in a old house with little power. The captor is yelling at you "You have ruined everything! Things did not have to go this way!" at the same time you hear your friend pleading for her life. The closer you move towards the two, the more they move back up the stairs. Lighting is crashing down and it's the only real light you get to really see around you. The moonlight through the window also shines little light making everything a silhouette.
Right as you are about to give up talking down the captor, a walker attacks from behind the two tearing into her flesh. Now you find yourself running hand in hand for your lives as you hear screams form behind. This is all with no huds on making it almost feel as if you are watching a horror film.

Issue #100 of The Walking Dead releases this week. I've been looking forward to this issue for quite some time now. But I'd be lying if I didn't say I'm looking forward to Episode III of the game just a tad bit more.